

Players who find themselves overwhelmed in the melee can rely on the Lantern Pangar’s Shrine which creates a frost pillar in front of players that damages surrounding foes. Its special Salvo Chamber is a heavily-aggressive AOE attack that practically punishes enemies for staying in an area, perfect for ranged-support roles. Serving as the first ranged weapon in Dauntless meta, the Repeater is a nifty one-two punch pair of guns that fires single-shot blasts from afar, with the Valomyr’s Instincts specifically enabling early-game players to take advantage of distance while accumulating damage. Galvanized: Get increased critical strike chance for every 50 shield gain, and at higher ranks boost overall critical damage.Conduit: Boost attack speed to all Slayers for 10 seconds after using the Lantern’s Hold ability.Aegis: Boosts shields received, and gaining 1,000 shields will have players ignore the next source of damage within the next 15 seconds.Naturally, the Perks that fit this particular Dauntless build all focus on maximizing shielding, ensuring players have nifty sustains for prolonged fights. After all, while its passive boosts the chances of refreshing and the overall efficiency of health shields, its active will consume all existing health shields for a fierce energy blast. In addition, the Bastion Omnicell further incentivizes the tankiness of the kit via health shields. To counter the Hammer’s slow pacing, Skarn’s Defiance gives necessary shielding through shards that attack nearby foes. Zeal: Boosts the efficiency of Lantern abilities.Tenacious: Get bonus damage for every 100 current HP.Rage: Deal more damage after taking damage.Pulse: Gain a guaranteed critical strike after certain hits.

